PHP.nl

pspell_new

pspell_new

Load a new dictionary

 **pspell_new** string $language string $spelling string $jargon string $encoding int $mode
opens up a new dictionary and

returns an instance for use in other pspell functions. pspell_new``PSpell\Dictionary

For more information and examples, check out inline manual pspell website:. url.pspell

languageThe language parameter is the language code which consists of the two letter ISO 639 language code and an optional two letter ISO 3166 country code after a dash or underscore.

spellingThe spelling parameter is the requested spelling for languages with more than one spelling such as English. Known values are 'american', 'british', and 'canadian'.

jargonThe jargon parameter contains extra information to distinguish two different words lists that have the same language and spelling parameters.

encodingThe encoding parameter is the encoding that words are expected to be in. Valid values are 'utf-8', 'iso8859-*', 'koi8-r', 'viscii', 'cp1252', 'machine unsigned 16', 'machine unsigned 32'. This parameter is largely untested, so be careful when using.

mode The mode parameter is the mode in which spellchecker will work. There are several modes available:

   Mode is a bitmask constructed from different constants listed above.
   However, ,
    and
    are mutually exclusive, so you
   should select only one of them.
  - - Fast mode (least number of           suggestions)          `PSPELL_FAST`
    • Normal mode (more suggestions) PSPELL_NORMAL
    • Slow mode (a lot of suggestions) PSPELL_BAD_SPELLERS
    • Consider run-together words as legal compounds. That is, "thecat" will be a legal compound, although there should be a space between the two words. Changing this setting only affects the results returned by ; will still return suggestions. PSPELL_RUN_TOGETHER``pspell_check``pspell_suggest

PSPELL_FAST``PSPELL_NORMAL``PSPELL_BAD_SPELLERS

Returns an instance on success,return.falseforfailure. PSpell\Dictionary

<?php
$pspell = pspell_new("en", "", "", "",
                   (PSPELL_FAST|PSPELL_RUN_TOGETHER));
?>